CommonLibSSE (powerof3)
ArrowProjectile.h
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1 #pragma once
2 
3 #include "RE/F/FormTypes.h"
5 
6 namespace RE
7 {
8  class AlchemyItem;
9 
11  {
12  public:
13  inline static constexpr auto RTTI = RTTI_ArrowProjectile;
14  inline static constexpr auto FORMTYPE = FormType::ProjectileArrow;
15 
16  struct RecordFlags
17  {
18  enum RecordFlag : std::uint32_t
19  {
20  };
21  };
22 
23  ~ArrowProjectile() override; // 00
24 
25  // override (MissileProjectile)
26  void SaveGame(BGSSaveFormBuffer* a_buf) override; // 0E
27  void LoadGame(BGSLoadFormBuffer* a_buf) override; // 0F
28  void Unk_AA(void) override; // AA
29  void UpdateImpl(float a_delta) override; // AB
30  void Unk_AC(void) override; // AC
31  void Unk_AD(void) override; // AD
32  void Unk_AF(void) override; // AF
33  void Unk_B0(void) override; // B0
34  void Unk_B1(void) override; // B1 - { return 1; }
35  void Unk_B5(void) override; // B5
36  void Unk_B9(void) override; // B9 - { return (unk1CC >> 22) & 1; }
37  void Unk_BD(void) override; // BD
38  void Handle3DLoaded() override; // C0
39  void Unk_C2(void) override; // C2 - { return 1; }
40  void Unk_C3(void) override; // C3 - { return 1; }
41 
42  // members
43  std::uint64_t unk1E0; // 1E0
45  };
46  static_assert(sizeof(ArrowProjectile) == 0x1F8);
47 }
Definition: AlchemyItem.h:24
Definition: ArrowProjectile.h:11
void Unk_B1(void) override
AlchemyItem * poison
Definition: ArrowProjectile.h:44
void SaveGame(BGSSaveFormBuffer *a_buf) override
void Unk_C3(void) override
void Unk_C2(void) override
void Unk_AD(void) override
void Unk_B0(void) override
void Unk_AA(void) override
void UpdateImpl(float a_delta) override
void Handle3DLoaded() override
std::uint64_t unk1E0
Definition: ArrowProjectile.h:43
void LoadGame(BGSLoadFormBuffer *a_buf) override
void Unk_B5(void) override
~ArrowProjectile() override
static constexpr auto RTTI
Definition: ArrowProjectile.h:13
void Unk_AC(void) override
void Unk_BD(void) override
static constexpr auto FORMTYPE
Definition: ArrowProjectile.h:14
void Unk_B9(void) override
void Unk_AF(void) override
Definition: MissileProjectile.h:10
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_ArrowProjectile
Definition: Offsets_RTTI.h:91
Definition: ArrowProjectile.h:17
RecordFlag
Definition: ArrowProjectile.h:19