CommonLibSSE (powerof3)
BSLightingShaderMaterialFacegen.h
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1 #pragma once
2 
4 #include "RE/N/NiSmartPointer.h"
5 
6 namespace RE
7 {
8  class NiSourceTexture;
9 
11  {
12  public:
13  inline static constexpr auto RTTI = RTTI_BSLightingShaderMaterialFacegen;
14 
16 
17  // override (BSLightingShaderMaterialBase)
18  BSShaderMaterial* Create() override; // 01
19  void CopyMembers(BSShaderMaterial* a_other) override; // 02
20  std::uint32_t ComputeCRC32(void) override; // 04
21  Feature GetFeature() const override; // 06 - { return Feature::kFaceGen; }
22  void OnLoadTextureSet(void) override; // 08
23  void ClearTextures(void) override; // 09
24  void ReceiveValuesFromRootMaterial(void) override; // 0A
25  void GetTextures(void) override; // 0B
26 
27  // members
31  };
32  static_assert(sizeof(BSLightingShaderMaterialFacegen) == 0xB8);
33 }
Definition: BSLightingShaderMaterialBase.h:13
Definition: BSLightingShaderMaterialFacegen.h:11
void ReceiveValuesFromRootMaterial(void) override
Feature GetFeature() const override
void CopyMembers(BSShaderMaterial *a_other) override
NiPointer< NiSourceTexture > subsurfaceTexture
Definition: BSLightingShaderMaterialFacegen.h:30
NiPointer< NiSourceTexture > detailTexture
Definition: BSLightingShaderMaterialFacegen.h:29
static constexpr auto RTTI
Definition: BSLightingShaderMaterialFacegen.h:13
NiPointer< NiSourceTexture > tintTexture
Definition: BSLightingShaderMaterialFacegen.h:28
std::uint32_t ComputeCRC32(void) override
BSShaderMaterial * Create() override
void OnLoadTextureSet(void) override
Definition: BSShaderMaterial.h:9
Feature
Definition: BSShaderMaterial.h:14
Definition: NiSmartPointer.h:9
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_BSLightingShaderMaterialFacegen
Definition: Offsets_RTTI.h:1892