CommonLibSSE (powerof3)
BSLightingShaderMaterialSnow.h
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1 #pragma once
2 
4 #include "RE/N/NiColor.h"
5 
6 namespace RE
7 {
9  {
10  public:
11  inline static constexpr auto RTTI = RTTI_BSLightingShaderMaterialSnow;
12 
14 
15  // override (BSLightingShaderMaterialBase)
16  BSShaderMaterial* Create() override; // 01
17  void CopyMembers(BSShaderMaterial* a_src) override; // 02
18  std::uint32_t ComputeCRC32(void) override; // 04
19  Feature GetFeature() const override; // 06 - { return Feature::kMultiIndexTriShapeSnow; }
20  void SaveBinary(void) override; // 0C
21  void LoadBinary(void) override; // 0D
22 
23  // members
25  };
26  static_assert(sizeof(BSLightingShaderMaterialSnow) == 0xB0);
27 }
Definition: BSLightingShaderMaterialBase.h:13
Definition: BSLightingShaderMaterialSnow.h:9
void LoadBinary(void) override
NiColorA sparkleParams
Definition: BSLightingShaderMaterialSnow.h:24
void CopyMembers(BSShaderMaterial *a_src) override
void SaveBinary(void) override
std::uint32_t ComputeCRC32(void) override
Feature GetFeature() const override
static constexpr auto RTTI
Definition: BSLightingShaderMaterialSnow.h:11
BSShaderMaterial * Create() override
Definition: BSShaderMaterial.h:9
Feature
Definition: BSShaderMaterial.h:14
Definition: NiColor.h:137
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_BSLightingShaderMaterialSnow
Definition: Offsets_RTTI.h:1901