Definition: BSTextureSet.h:10
void SaveBinary(NiStream &a_stream) override
virtual const char * GetTexturePath(Texture a_texture)=0
const NiRTTI * GetRTTI() const override
virtual void SetTexturePath(Texture a_texture, const char *a_path)=0
static constexpr auto Ni_RTTI
Definition: BSTextureSet.h:13
void LoadBinary(NiStream &a_stream) override
bool RegisterStreamables(NiStream &a_stream) override
void LinkObject(NiStream &a_stream) override
bool IsEqual(NiObject *a_object) override
static constexpr auto RTTI
Definition: BSTextureSet.h:12
virtual void SetTexture(Texture a_texture, NiSourceTexture *a_srcTexture)=0
Definition: NiObject.h:37
Definition: NiSourceTexture.h:21
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_BSTextureSet
Definition: Offsets_RTTI.h:3621
constexpr REL::ID NiRTTI_BSTextureSet
Definition: Offsets_NiRTTI.h:127
Definition: BSTextureSet.h:16
Texture
Definition: BSTextureSet.h:18
@ kMultilayer
Definition: BSTextureSet.h:28
@ kSubsurfaceTint
Definition: BSTextureSet.h:23
@ kHeight
Definition: BSTextureSet.h:26
@ kDetailMap
Definition: BSTextureSet.h:25
@ kEnvironmentMask
Definition: BSTextureSet.h:22
@ kTotal
Definition: BSTextureSet.h:32
@ kEnvironment
Definition: BSTextureSet.h:27
@ kBacklightMask
Definition: BSTextureSet.h:29
@ kDiffuse
Definition: BSTextureSet.h:19
@ kGlowMap
Definition: BSTextureSet.h:24
@ kNormal
Definition: BSTextureSet.h:20
@ kGloss
Definition: BSTextureSet.h:21
@ kSpecular
Definition: BSTextureSet.h:30