CommonLibSSE (powerof3)
BipedObjects.h
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1 #pragma once
2 
3 namespace RE
4 {
5  struct BIPED_OBJECTS
6  {
7  enum BIPED_OBJECT : std::uint32_t
8  {
9  kNone = static_cast<std::underlying_type_t<BIPED_OBJECT>>(-1),
10  kHead = 0,
11  kHair = 1,
12  kBody = 2,
13  kHands = 3,
14  kForearms = 4,
15  kAmulet = 5,
16  kRing = 6,
17  kFeet = 7,
18  kCalves = 8,
19  kShield = 9,
20  kTail = 10,
21  kLongHair = 11,
22  kCirclet = 12,
23  kEars = 13,
24  kDecapitateHead = 20,
25  kDecapitate = 21,
26  kFX01 = 31,
27 
28  kEditorTotal = 32,
29 
30  kHandToHandMelee = kEditorTotal,
31  kOneHandSword = 33,
32  kOneHandDagger = 34,
33  kOneHandAxe = 35,
34  kOneHandMace = 36,
35  kTwoHandMelee = 37,
36  kBow = 38,
37  kStaff = 39,
38  kCrossbow = 40,
39  kQuiver = 41,
40 
41  kTotal = 42
42  };
43  };
45 }
Definition: AbsorbEffect.h:6
Definition: BipedObjects.h:6
BIPED_OBJECT
Definition: BipedObjects.h:8