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GFxSpecialKeysState.h
Go to the documentation of this file.
1
#pragma once
2
3
namespace
RE
4
{
5
class
GFxSpecialKeysState
6
{
7
public
:
8
enum class
Key
9
{
10
kShiftPressed
= 1 << 0,
11
kCtrlPressed
= 1 << 1,
12
kAltPressed
= 1 << 2,
13
kCapsToggled
= 1 << 3,
14
kNumToggled
= 1 << 4,
15
kScrollToggled
= 1 << 5,
16
17
kInitializedBit
= 1 << 7,
18
kInitializedMask
= 0xFF
19
};
20
21
std::uint8_t
states
;
// 0
22
};
23
static_assert(
sizeof
(
GFxSpecialKeysState
) == 0x1);
24
}
RE::GFxSpecialKeysState
Definition:
GFxSpecialKeysState.h:6
RE::GFxSpecialKeysState::Key
Key
Definition:
GFxSpecialKeysState.h:9
RE::GFxSpecialKeysState::Key::kInitializedBit
@ kInitializedBit
RE::GFxSpecialKeysState::Key::kShiftPressed
@ kShiftPressed
RE::GFxSpecialKeysState::Key::kNumToggled
@ kNumToggled
RE::GFxSpecialKeysState::Key::kInitializedMask
@ kInitializedMask
RE::GFxSpecialKeysState::Key::kScrollToggled
@ kScrollToggled
RE::GFxSpecialKeysState::Key::kCapsToggled
@ kCapsToggled
RE::GFxSpecialKeysState::Key::kCtrlPressed
@ kCtrlPressed
RE::GFxSpecialKeysState::Key::kAltPressed
@ kAltPressed
RE::GFxSpecialKeysState::states
std::uint8_t states
Definition:
GFxSpecialKeysState.h:21
RE
Definition:
AbsorbEffect.h:6
CommonLibSSE
include
RE
G
GFxSpecialKeysState.h
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