CommonLibSSE (powerof3)
HUDMenu.h
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1 #pragma once
2 
3 #include "RE/B/BSTArray.h"
4 #include "RE/B/BSTEvent.h"
5 #include "RE/G/GFxValue.h"
6 #include "RE/I/IMenu.h"
7 
8 namespace RE
9 {
10  class ActorValueMeter;
11  class HUDObject;
12  class ShoutMeter;
13  class UserEventEnabledEvent;
14  struct BSRemoteGamepadEvent;
15 
16  // menuDepth = 2
17  // flags = kAlwaysOpen | kRequiresUpdate | kAllowSaving | kCustomRendering | kAssignCursorToRenderer
18  // context = kNone
19  class HUDMenu :
20  public IMenu, // 00
21  public BSTEventSink<UserEventEnabledEvent>, // 30
22  public BSTEventSink<BSRemoteGamepadEvent> // 38
23  {
24  public:
25  inline static constexpr auto RTTI = RTTI_HUDMenu;
26  constexpr static std::string_view MENU_NAME = "HUD Menu";
27 
28  ~HUDMenu() override; // 00
29 
30  // override (IMenu)
31  void Accept(CallbackProcessor* a_processor) override; // 01
32  UI_MESSAGE_RESULTS ProcessMessage(UIMessage& a_message) override; // 04
33  void AdvanceMovie(float a_interval, std::uint32_t a_currentTime) override; // 05
34  void RefreshPlatform() override; // 08
35 
36  // override (BSTEventSink<UserEventEnabledEvent>)
37  BSEventNotifyControl ProcessEvent(const UserEventEnabledEvent* a_event, BSTEventSource<UserEventEnabledEvent>* a_eventSource) override; // 01
38 
39  // override (BSTEventSink<BSRemoteGamepadEvent>)
40  BSEventNotifyControl ProcessEvent(const BSRemoteGamepadEvent* a_event, BSTEventSource<BSRemoteGamepadEvent>* a_eventSource) override; // 01
41 
42  // members
47  ShoutMeter* shout; // 70
48  GFxValue root; // 78 - kDisplayObject - "_level0.HUDMovieBaseInstance"
49  std::uint64_t unk90; // 90
50  };
51  static_assert(sizeof(HUDMenu) == 0x98);
52 }
Definition: ActorValueMeter.h:9
Definition: BSTArray.h:377
Definition: BSTEvent.h:146
Definition: BSTEvent.h:28
Definition: FxDelegateHandler.h:19
Definition: GFxValue.h:90
Definition: HUDMenu.h:23
~HUDMenu() override
ActorValueMeter * magicka
Definition: HUDMenu.h:46
BSTArray< HUDObject * > objects
Definition: HUDMenu.h:43
constexpr static std::string_view MENU_NAME
Definition: HUDMenu.h:26
BSEventNotifyControl ProcessEvent(const UserEventEnabledEvent *a_event, BSTEventSource< UserEventEnabledEvent > *a_eventSource) override
UI_MESSAGE_RESULTS ProcessMessage(UIMessage &a_message) override
ShoutMeter * shout
Definition: HUDMenu.h:47
GFxValue root
Definition: HUDMenu.h:48
void RefreshPlatform() override
void Accept(CallbackProcessor *a_processor) override
std::uint64_t unk90
Definition: HUDMenu.h:49
void AdvanceMovie(float a_interval, std::uint32_t a_currentTime) override
ActorValueMeter * stamina
Definition: HUDMenu.h:45
ActorValueMeter * health
Definition: HUDMenu.h:44
static constexpr auto RTTI
Definition: HUDMenu.h:25
BSEventNotifyControl ProcessEvent(const BSRemoteGamepadEvent *a_event, BSTEventSource< BSRemoteGamepadEvent > *a_eventSource) override
Definition: IMenu.h:55
Definition: ShoutMeter.h:8
Definition: UIMessage.h:28
Definition: AbsorbEffect.h:6
UI_MESSAGE_RESULTS
Definition: IMenu.h:48
constexpr REL::ID RTTI_HUDMenu
Definition: Offsets_RTTI.h:4880
BSEventNotifyControl
Definition: BSTEvent.h:12