10 class ActorValueMeter;
13 class UserEventEnabledEvent;
14 struct BSRemoteGamepadEvent;
26 constexpr
static std::string_view
MENU_NAME =
"HUD Menu";
33 void AdvanceMovie(
float a_interval, std::uint32_t a_currentTime)
override;
51 static_assert(
sizeof(
HUDMenu) == 0x98);
Definition: ActorValueMeter.h:9
Definition: BSTArray.h:377
Definition: BSTEvent.h:146
Definition: BSTEvent.h:28
Definition: FxDelegateHandler.h:19
Definition: GFxValue.h:90
Definition: ShoutMeter.h:8
Definition: UIMessage.h:28
Definition: AbsorbEffect.h:6
UI_MESSAGE_RESULTS
Definition: IMenu.h:48
constexpr REL::ID RTTI_HUDMenu
Definition: Offsets_RTTI.h:4880
BSEventNotifyControl
Definition: BSTEvent.h:12