CommonLibSSE (powerof3)
NiMatrix3.h
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#pragma once
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namespace
RE
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{
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class
NiPoint3;
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class
NiMatrix3
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{
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public
:
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bool
ToEulerAnglesXYZ
(
NiPoint3
& a_angle)
const
;
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bool
ToEulerAnglesXYZ
(
float
& a_xAngle,
float
& a_yAngle,
float
& a_zAngle)
const
;
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// members
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float
entry
[3][3];
// 00
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};
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static_assert(
sizeof
(
NiMatrix3
) == 0x24);
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}
RE::NiMatrix3
Definition:
NiMatrix3.h:8
RE::NiMatrix3::entry
float entry[3][3]
Definition:
NiMatrix3.h:14
RE::NiMatrix3::ToEulerAnglesXYZ
bool ToEulerAnglesXYZ(float &a_xAngle, float &a_yAngle, float &a_zAngle) const
RE::NiMatrix3::ToEulerAnglesXYZ
bool ToEulerAnglesXYZ(NiPoint3 &a_angle) const
RE::NiPoint3
Definition:
NiPoint3.h:6
RE
Definition:
AbsorbEffect.h:6
CommonLibSSE
include
RE
N
NiMatrix3.h
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