CommonLibSSE (powerof3)
NiMatrix3.h
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1 #pragma once
2 
3 namespace RE
4 {
5  class NiPoint3;
6 
7  class NiMatrix3
8  {
9  public:
10  bool ToEulerAnglesXYZ(NiPoint3& a_angle) const;
11  bool ToEulerAnglesXYZ(float& a_xAngle, float& a_yAngle, float& a_zAngle) const;
12 
13  // members
14  float entry[3][3]; // 00
15  };
16  static_assert(sizeof(NiMatrix3) == 0x24);
17 }
Definition: NiMatrix3.h:8
float entry[3][3]
Definition: NiMatrix3.h:14
bool ToEulerAnglesXYZ(float &a_xAngle, float &a_yAngle, float &a_zAngle) const
bool ToEulerAnglesXYZ(NiPoint3 &a_angle) const
Definition: NiPoint3.h:6
Definition: AbsorbEffect.h:6