CommonLibSSE (powerof3)
QuestEvents.h
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1 #pragma once
2 
3 namespace RE
4 {
5  enum class QuestEvent
6  {
7  kNone = static_cast<std::underlying_type_t<QuestEvent>>(-1), // NONE
8  kKillActor = 0, // KILL
9  kAssaultActor = 1, // ASSU
10  kChangeLocation = 2, // CLOC
11  kScript = 3, // SCPT
12  kActorDialogue = 4, // ADIA
13  kActorHello = 5, // AHEL
14  kPlayerAddItem = 7, // AIPL
15  kPlayerRemoveItem = 8, // REMP
16  kCraftItem = 9, // CRFT
17  kNewVoicePower = 13, // NVPE
18  kDeadBody = 14, // DEAD
19  kSkillIncrease = 15, // SKIL
20  kIncreaseLevel = 16, // LEVL
21  kChangeRelationshipRank = 17, // CHBR
22  kJail = 23, // JAIL
23  kEscapeJail = 25, // ESIA
24  Arrest = 28, // ARRT
25  kCastMagic = 29 // CAST
26  };
27 }
Definition: AbsorbEffect.h:6
QuestEvent
Definition: QuestEvents.h:6