CommonLibSSE (powerof3)
ShadowSceneNode.h
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1 #pragma once
2 
3 #include "RE/B/BSTArray.h"
4 #include "RE/N/NiNode.h"
5 
6 namespace RE
7 {
9  {
10  public:
11  inline static constexpr auto RTTI = RTTI_ShadowSceneNode;
12  inline static constexpr auto Ni_RTTI = NiRTTI_ShadowSceneNode;
13 
15  {
16  public:
17  // members
18  std::uint8_t unk0; // 0
19  std::uint8_t unk1; // 1
20  std::uint8_t unk2; // 2
21  bool affectLand; // 3
22  };
23 
24  ~ShadowSceneNode() override; // 00
25 
26  // override (NiNode)
27  const NiRTTI* GetRTTI() const override; // 02
28  void OnVisible(NiCullingProcess& a_process) override; // 34
29 
30  // members
31  std::uint64_t unk128; // 128
32  std::uint64_t unk130; // 130
33  std::uint64_t unk138; // 138
34  std::uint64_t unk140; // 140
35  std::uint64_t unk148; // 148
36  std::uint64_t unk150; // 150
37  std::uint64_t unk158; // 158
41  std::uint64_t unk1A8; // 1A8
42  std::uint64_t unk1B0; // 1B0
43  std::uint64_t unk1B8; // 1B8
44  std::uint64_t unk1C0; // 1C0
45  std::uint64_t unk1C8; // 1C8
46  std::uint64_t unk1D0; // 1D0
47  std::uint64_t unk1D8; // 1D8
48  std::uint64_t unk1E0; // 1E0
49  std::uint64_t unk1E8; // 1E8
50  std::uint64_t unk1F0; // 1F0
51  std::uint64_t unk1F8; // 1F8
52 
53  stl::owner<void*> unk200; // 200 - smart ptr
54  std::uint64_t unk208; // 208
55  stl::owner<void*> unk210; // 210 - smart ptr
56  std::uint64_t unk218; // 218
57  stl::owner<void*> unk220; // 220 - smart ptr
58  std::uint64_t unk228; // 228
60  std::uint64_t unk248; // 248
61  std::uint64_t unk250; // 250
62  std::uint64_t unk258; // 258
63  std::uint64_t unk260; // 260
64  std::uint64_t unk268; // 268
65  std::uint64_t unk270; // 270
66  std::uint64_t unk278; // 278
67  std::uint64_t unk280; // 280
68  std::uint64_t unk288; // 288
69  std::uint64_t unk290; // 290
70  std::uint64_t unk298; // 298
71  std::uint64_t unk2A0; // 2A0
72  std::uint64_t unk2A8; // 2A8
73  std::uint64_t unk2B0; // 2B0
74  std::uint64_t unk2B8; // 2B8
75  std::uint64_t unk2C0; // 2C0
76  std::uint64_t unk2C8; // 2C8
77  std::uint64_t unk2D0; // 2D0
78  std::uint64_t unk2D8; // 2D8
79  std::uint64_t unk2E0; // 2E0
80  std::uint64_t unk2E8; // 2E8
81  std::uint64_t unk2F0; // 2F0
82  std::uint64_t unk2F8; // 2F8
83 
84  std::uint64_t unk300; // 300
85  };
86  static_assert(sizeof(ShadowSceneNode) == 0x308);
87 }
Definition: NiCullingProcess.h:34
Definition: NiNode.h:12
Definition: NiRTTI.h:6
Definition: ShadowSceneNode.h:9
std::uint64_t unk148
Definition: ShadowSceneNode.h:35
std::uint64_t unk250
Definition: ShadowSceneNode.h:61
std::uint64_t unk2A0
Definition: ShadowSceneNode.h:71
std::uint64_t unk1C8
Definition: ShadowSceneNode.h:45
std::uint64_t unk268
Definition: ShadowSceneNode.h:64
std::uint64_t unk150
Definition: ShadowSceneNode.h:36
std::uint64_t unk1A8
Definition: ShadowSceneNode.h:41
const NiRTTI * GetRTTI() const override
std::uint64_t unk2E8
Definition: ShadowSceneNode.h:80
BSTArray< void * > unk190
Definition: ShadowSceneNode.h:40
std::uint64_t unk208
Definition: ShadowSceneNode.h:54
BSTArray< void * > unk160
Definition: ShadowSceneNode.h:38
std::uint64_t unk2F0
Definition: ShadowSceneNode.h:81
std::uint64_t unk300
Definition: ShadowSceneNode.h:84
std::uint64_t unk1E8
Definition: ShadowSceneNode.h:49
std::uint64_t unk1B8
Definition: ShadowSceneNode.h:43
std::uint64_t unk288
Definition: ShadowSceneNode.h:68
std::uint64_t unk2F8
Definition: ShadowSceneNode.h:82
std::uint64_t unk1B0
Definition: ShadowSceneNode.h:42
std::uint64_t unk2D0
Definition: ShadowSceneNode.h:77
BSTArray< void * > unk230
Definition: ShadowSceneNode.h:59
std::uint64_t unk128
Definition: ShadowSceneNode.h:31
std::uint64_t unk2B8
Definition: ShadowSceneNode.h:74
std::uint64_t unk1E0
Definition: ShadowSceneNode.h:48
std::uint64_t unk138
Definition: ShadowSceneNode.h:33
std::uint64_t unk270
Definition: ShadowSceneNode.h:65
std::uint64_t unk260
Definition: ShadowSceneNode.h:63
stl::owner< void * > unk220
Definition: ShadowSceneNode.h:57
std::uint64_t unk228
Definition: ShadowSceneNode.h:58
std::uint64_t unk2E0
Definition: ShadowSceneNode.h:79
stl::owner< void * > unk210
Definition: ShadowSceneNode.h:55
std::uint64_t unk2A8
Definition: ShadowSceneNode.h:72
std::uint64_t unk2C0
Definition: ShadowSceneNode.h:75
std::uint64_t unk278
Definition: ShadowSceneNode.h:66
static constexpr auto Ni_RTTI
Definition: ShadowSceneNode.h:12
std::uint64_t unk1D0
Definition: ShadowSceneNode.h:46
std::uint64_t unk298
Definition: ShadowSceneNode.h:70
std::uint64_t unk258
Definition: ShadowSceneNode.h:62
void OnVisible(NiCullingProcess &a_process) override
std::uint64_t unk130
Definition: ShadowSceneNode.h:32
BSTArray< void * > unk178
Definition: ShadowSceneNode.h:39
std::uint64_t unk290
Definition: ShadowSceneNode.h:69
std::uint64_t unk218
Definition: ShadowSceneNode.h:56
std::uint64_t unk140
Definition: ShadowSceneNode.h:34
std::uint64_t unk1C0
Definition: ShadowSceneNode.h:44
~ShadowSceneNode() override
std::uint64_t unk2D8
Definition: ShadowSceneNode.h:78
std::uint64_t unk1D8
Definition: ShadowSceneNode.h:47
stl::owner< void * > unk200
Definition: ShadowSceneNode.h:53
std::uint64_t unk1F8
Definition: ShadowSceneNode.h:51
std::uint64_t unk1F0
Definition: ShadowSceneNode.h:50
std::uint64_t unk158
Definition: ShadowSceneNode.h:37
static constexpr auto RTTI
Definition: ShadowSceneNode.h:11
std::uint64_t unk2C8
Definition: ShadowSceneNode.h:76
std::uint64_t unk2B0
Definition: ShadowSceneNode.h:73
std::uint64_t unk248
Definition: ShadowSceneNode.h:60
std::uint64_t unk280
Definition: ShadowSceneNode.h:67
Definition: AbsorbEffect.h:6
constexpr REL::ID RTTI_ShadowSceneNode
Definition: Offsets_RTTI.h:5811
constexpr REL::ID NiRTTI_ShadowSceneNode
Definition: Offsets_NiRTTI.h:324
T owner
Definition: PCH.h:84
Definition: ShadowSceneNode.h:15
std::uint8_t unk2
Definition: ShadowSceneNode.h:20
std::uint8_t unk1
Definition: ShadowSceneNode.h:19
bool affectLand
Definition: ShadowSceneNode.h:21
std::uint8_t unk0
Definition: ShadowSceneNode.h:18