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bhkCharacterState.h
Go to the documentation of this file.
1
#pragma once
2
3
#include "
RE/H/hkpCharacterState.h
"
4
5
namespace
RE
6
{
7
class
bhkCharacterState
:
public
hkpCharacterState
8
{
9
public
:
10
inline
static
constexpr
auto
RTTI
=
RTTI_bhkCharacterState
;
11
12
~bhkCharacterState
()
override
;
// 00
13
14
// override (hkpCharacterState)
15
void
Update
(
hkpCharacterContext
& a_context,
const
hkpCharacterInput
& a_input,
hkpCharacterOutput
& a_output)
override
;
// 06
16
void
Change
(
hkpCharacterContext
& a_context,
const
hkpCharacterInput
& a_input,
hkpCharacterOutput
& a_output)
override
;
// 07
17
18
// add
19
virtual
void
Unk_08
(
void
) = 0;
// 08
20
};
21
static_assert(
sizeof
(
bhkCharacterState
) == 0x10);
22
}
RE::bhkCharacterState
Definition:
bhkCharacterState.h:8
RE::bhkCharacterState::Change
void Change(hkpCharacterContext &a_context, const hkpCharacterInput &a_input, hkpCharacterOutput &a_output) override
RE::bhkCharacterState::RTTI
static constexpr auto RTTI
Definition:
bhkCharacterState.h:10
RE::bhkCharacterState::Unk_08
virtual void Unk_08(void)=0
RE::bhkCharacterState::~bhkCharacterState
~bhkCharacterState() override
RE::bhkCharacterState::Update
void Update(hkpCharacterContext &a_context, const hkpCharacterInput &a_input, hkpCharacterOutput &a_output) override
RE::hkpCharacterContext
Definition:
hkpCharacterContext.h:41
RE::hkpCharacterState
Definition:
hkpCharacterState.h:36
hkpCharacterState.h
RE
Definition:
AbsorbEffect.h:6
RE::RTTI_bhkCharacterState
constexpr REL::ID RTTI_bhkCharacterState
Definition:
Offsets_RTTI.h:6491
RE::hkpCharacterInput
Definition:
hkpCharacterContext.h:14
RE::hkpCharacterOutput
Definition:
hkpCharacterContext.h:35
CommonLibSSE
include
RE
B
bhkCharacterState.h
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