Activate(TESObjectREFR *a_targetRef, TESObjectREFR *a_activatorRef, std::uint8_t a_arg3, TESBoundObject *a_object, std::int32_t a_targetCount) | RE::TESForm | virtual |
AddChange(std::uint32_t a_changeFlags) | RE::TESForm | virtual |
AddCompileIndex(FormID &a_id, TESFile *a_file) | RE::TESForm | inlinestatic |
As() noexcept | RE::TESForm | |
As() const noexcept | RE::TESForm | |
AsReference() | RE::TESForm | inline |
AsReference() const | RE::TESForm | inline |
AsReference1() | RE::TESForm | virtual |
AsReference2() const | RE::TESForm | virtual |
autoWaterLoaded | RE::TESObjectCELL | |
BelongsInGroup(FORM *a_form, bool a_allowParentGroups, bool a_currentOnly) override | RE::TESObjectCELL | virtual |
cellData | RE::TESObjectCELL | |
cellDetached | RE::TESObjectCELL | |
cellFlags | RE::TESObjectCELL | |
cellGameFlags | RE::TESObjectCELL | |
cellLand | RE::TESObjectCELL | |
CellState enum name | RE::TESObjectCELL | |
cellState | RE::TESObjectCELL | |
CheckSaveGame(BGSSaveFormBuffer *a_buf) | RE::TESForm | virtual |
ClearData() override | RE::TESObjectCELL | virtual |
RE::ClearDataComponent() override | RE::TESForm | virtual |
RE::TESFullName::ClearDataComponent() override | RE::TESFullName | virtual |
Copy(TESForm *a_srcForm) | RE::TESForm | virtual |
RE::CopyComponent(BaseFormComponent *a_rhs) override | RE::TESForm | virtual |
RE::TESFullName::CopyComponent(BaseFormComponent *a_rhs) override | RE::TESFullName | virtual |
CreateDuplicateForm(bool a_createEditorID, void *a_arg2) override | RE::TESObjectCELL | virtual |
CreateGroupData(FORM *a_form, FORM_GROUP *a_group) override | RE::TESObjectCELL | virtual |
extraList | RE::TESObjectCELL | |
FindInFileFast(TESFile *a_mod) override | RE::TESObjectCELL | virtual |
FinishLoadGame(BGSLoadFormBuffer *a_buf) | RE::TESForm | virtual |
Flag enum name | RE::TESObjectCELL | |
ForEachReference(std::function< bool(TESObjectREFR &)> a_callback) const | RE::TESObjectCELL | |
ForEachReferenceInRange(const NiPoint3 &a_origin, float a_radius, std::function< bool(TESObjectREFR &)> a_callback) const | RE::TESObjectCELL | |
formFlags | RE::TESForm | |
formID | RE::TESForm | |
FORMTYPE | RE::TESObjectCELL | inlinestatic |
formType | RE::TESForm | |
fullName | RE::TESFullName | |
GetActorOwner() | RE::TESObjectCELL | |
GetAllForms() -> std::pair< BSTHashMap< FormID, TESForm * > *, std::reference_wrapper< BSReadWriteLock >> | RE::TESForm | inlinestatic |
GetAllFormsByEditorID() -> std::pair< BSTHashMap< BSFixedString, TESForm * > *, std::reference_wrapper< BSReadWriteLock >> | RE::TESForm | inlinestatic |
GetbhkWorld() const | RE::TESObjectCELL | inline |
GetCoordinates() | RE::TESObjectCELL | |
GetDangerous() const | RE::TESForm | virtual |
GetDescriptionOwnerFile() const | RE::TESForm | virtual |
GetFactionOwner() | RE::TESObjectCELL | |
GetFile(std::int32_t a_idx=-1) const | RE::TESForm | inline |
GetFormDetailedString(char *a_buf, std::uint32_t a_bufLen) override | RE::TESObjectCELL | virtual |
GetFormEditorID() const override | RE::TESObjectCELL | virtual |
GetFormFlags() const noexcept | RE::TESForm | inline |
GetFormID() const noexcept | RE::TESForm | inline |
GetFormType() const noexcept | RE::TESForm | inline |
GetFullName() const | RE::TESFullName | virtual |
GetFullNameLength() const | RE::TESFullName | virtual |
GetGoldValue() const | RE::TESForm | |
GetIgnoredBySandbox() const | RE::TESForm | virtual |
GetKnown() const | RE::TESForm | virtual |
GetLighting() | RE::TESObjectCELL | |
GetMustUpdate() const | RE::TESForm | virtual |
GetName() const | RE::TESForm | |
GetNorthRotation() | RE::TESObjectCELL | |
GetObjectTypeName() const | RE::TESForm | virtual |
GetObstacle() const | RE::TESForm | virtual |
GetOnLocalMap() const | RE::TESForm | virtual |
GetOwner() | RE::TESObjectCELL | |
GetPlayable() const | RE::TESForm | virtual |
GetRandomAnim() const | RE::TESForm | virtual |
GetRefCount() const | RE::TESForm | virtual |
GetSavedFormType() const | RE::TESForm | virtual |
GetTextForParsedSubTag(const BSFixedString &a_tag) const | RE::TESForm | virtual |
GetWeight() const | RE::TESForm | |
grassCreateLock | RE::TESObjectCELL | mutable |
grassTaskLock | RE::TESObjectCELL | mutable |
HasVMAD() const | RE::TESForm | |
HasWorldModel() const noexcept | RE::TESForm | |
InGameFormFlag enum name | RE::TESForm | |
inGameFormFlags | RE::TESForm | |
InitializeData() | RE::TESForm | virtual |
RE::InitializeDataComponent() override | RE::TESForm | virtual |
RE::TESFullName::InitializeDataComponent() override | RE::TESFullName | virtual |
InitItem() | RE::TESForm | inline |
InitItemImpl() override | RE::TESObjectCELL | virtual |
InitLoadGame(BGSLoadFormBuffer *a_buf) | RE::TESForm | virtual |
Is(FormType a_type) const noexcept | RE::TESForm | inline |
Is(Args... a_args) const noexcept requires(std | RE::TESForm | inline |
IsAmmo() const noexcept | RE::TESForm | inline |
IsArmor() const noexcept | RE::TESForm | inline |
IsAttached() const | RE::TESObjectCELL | |
IsBook() const noexcept | RE::TESForm | inline |
IsBoundObject() const | RE::TESForm | virtual |
IsDeleted() const noexcept | RE::TESForm | inline |
IsDynamicForm() const noexcept | RE::TESForm | inline |
IsExteriorCell() const | RE::TESObjectCELL | |
IsFormTypeChild(FormType a_type) override | RE::TESObjectCELL | virtual |
IsGold() const noexcept | RE::TESForm | inline |
IsHeadingMarker() const | RE::TESForm | virtual |
IsIgnored() const noexcept | RE::TESForm | inline |
IsInitialized() const noexcept | RE::TESForm | inline |
IsInteriorCell() const | RE::TESObjectCELL | |
IsKey() const noexcept | RE::TESForm | inline |
IsLockpick() const noexcept | RE::TESForm | inline |
IsMagicItem() const | RE::TESForm | virtual |
IsNot(FormType a_type) const noexcept | RE::TESForm | inline |
IsNot(Args... a_args) const noexcept requires(std | RE::TESForm | inline |
IsNote() const noexcept | RE::TESForm | inline |
IsObject() const | RE::TESForm | virtual |
IsParentForm() override | RE::TESObjectCELL | virtual |
IsParentFormTree() | RE::TESForm | virtual |
IsPlayer() const noexcept | RE::TESForm | inline |
IsPlayerRef() const noexcept | RE::TESForm | inline |
IsSoulGem() const noexcept | RE::TESForm | inline |
IsWater() const | RE::TESForm | virtual |
IsWeapon() const noexcept | RE::TESForm | inline |
lightingTemplate | RE::TESObjectCELL | |
Load(TESFile *a_mod) override | RE::TESObjectCELL | virtual |
loadedData | RE::TESObjectCELL | |
LoadEdit(TESFile *a_mod) | RE::TESForm | virtual |
LoadGame(BGSLoadFormBuffer *a_buf) override | RE::TESObjectCELL | virtual |
LoadObjectBound(TESFile *a_mod) | RE::TESForm | virtual |
LoadPartial(TESFile *a_mod) | RE::TESForm | virtual |
LookupByEditorID(const std::string_view &a_editorID) | RE::TESForm | inlinestatic |
LookupByEditorID(const std::string_view &a_editorID) | RE::TESForm | inlinestatic |
LookupByID(FormID a_formID) | RE::TESForm | inlinestatic |
LookupByID(FormID a_formID) | RE::TESForm | inlinestatic |
navMeshes | RE::TESObjectCELL | |
objectList | RE::TESObjectCELL | |
pad047 | RE::TESObjectCELL | |
pad1B | RE::TESForm | |
pad1C | RE::TESForm | |
QAvailableInGame() const | RE::TESForm | virtual |
QHasCurrents() const | RE::TESForm | virtual |
QIsLODLandObject() const | RE::TESForm | virtual |
references | RE::TESObjectCELL | |
RemoveChange(std::uint32_t a_changeFlags) | RE::TESForm | virtual |
Revert(BGSLoadFormBuffer *a_buf) override | RE::TESObjectCELL | virtual |
RTTI | RE::TESObjectCELL | inlinestatic |
SaveGame(BGSSaveFormBuffer *a_buf) override | RE::TESObjectCELL | virtual |
SaveObjectBound() | RE::TESForm | virtual |
SetActorOwner(TESNPC *a_owner) | RE::TESObjectCELL | |
SetAltered(bool a_set) override | RE::TESObjectCELL | virtual |
SetDelete(bool a_set) | RE::TESForm | virtual |
SetFactionOwner(TESFaction *a_owner) | RE::TESObjectCELL | |
SetFogColor(Color a_near, Color a_far) | RE::TESObjectCELL | |
SetFogPlanes(float a_near, float a_far) | RE::TESObjectCELL | |
SetFogPower(float a_power) | RE::TESObjectCELL | |
SetFormEditorID(const char *a_str) override | RE::TESObjectCELL | virtual |
SetFormID(FormID a_id, bool a_updateFile) | RE::TESForm | virtual |
SetHandChanged(bool a_changed) | RE::TESObjectCELL | |
SetOnLocalMap(bool a_set) | RE::TESForm | virtual |
SetOwner(TESForm *a_owner) | RE::TESObjectCELL | |
SetPublic(bool a_public) | RE::TESObjectCELL | |
sourceFiles | RE::TESForm | |
spinLock | RE::TESObjectCELL | mutable |
RE::TES_HEAP_REDEFINE_NEW() | RE::BaseFormComponent | |
RE::TESFullName::TES_HEAP_REDEFINE_NEW() | RE::BaseFormComponent | |
unk0B0 | RE::TESObjectCELL | |
unk0D0 | RE::TESObjectCELL | |
unk0E8 | RE::TESObjectCELL | |
unk100 | RE::TESObjectCELL | |
unk138 | RE::TESObjectCELL | |
UsesSkyLighting() const | RE::TESObjectCELL | |
waterHeight | RE::TESObjectCELL | |
worldSpace | RE::TESObjectCELL | |
~BaseFormComponent() | RE::BaseFormComponent | virtual |
~TESForm() override | RE::TESForm | |
~TESFullName() override | RE::TESFullName | |
~TESObjectCELL() override | RE::TESObjectCELL | |