| Activate(TESObjectREFR *a_targetRef, TESObjectREFR *a_activatorRef, std::uint8_t a_arg3, TESBoundObject *a_object, std::int32_t a_targetCount) override | RE::TESWaterForm | virtual | 
  | AddChange(std::uint32_t a_changeFlags) | RE::TESForm | virtual | 
  | AddCompileIndex(FormID &a_id, TESFile *a_file) | RE::TESForm | inlinestatic | 
  | alpha | RE::TESWaterForm |  | 
  | amplitude | RE::TESWaterForm |  | 
  | angularVelocity | RE::TESWaterForm |  | 
  | As() noexcept | RE::TESForm |  | 
  | As() const noexcept | RE::TESForm |  | 
  | AsReference() | RE::TESForm | inline | 
  | AsReference() const | RE::TESForm | inline | 
  | AsReference1() | RE::TESForm | virtual | 
  | AsReference2() const | RE::TESForm | virtual | 
  | attackDamage | RE::TESAttackDamageForm |  | 
  | BelongsInGroup(FORM *a_form, bool a_allowParentGroups, bool a_currentOnly) | RE::TESForm | virtual | 
  | bias | RE::TESWaterForm |  | 
  | CheckSaveGame(BGSSaveFormBuffer *a_buf) | RE::TESForm | virtual | 
  | ClearData() | RE::TESForm | virtual | 
  | RE::ClearDataComponent() override | RE::TESForm | virtual | 
  | RE::TESFullName::ClearDataComponent() override | RE::TESFullName | virtual | 
  | RE::TESAttackDamageForm::ClearDataComponent() override | RE::TESAttackDamageForm | virtual | 
  | contactSpell | RE::TESWaterForm |  | 
  | Copy(TESForm *a_srcForm) | RE::TESForm | virtual | 
  | RE::CopyComponent(BaseFormComponent *a_rhs) override | RE::TESForm | virtual | 
  | RE::TESFullName::CopyComponent(BaseFormComponent *a_rhs) override | RE::TESFullName | virtual | 
  | RE::TESAttackDamageForm::CopyComponent(BaseFormComponent *a_rhs) override | RE::TESAttackDamageForm | virtual | 
  | CreateDuplicateForm(bool a_createEditorID, void *a_arg2) | RE::TESForm | virtual | 
  | CreateGroupData(FORM *a_form, FORM_GROUP *a_group) | RE::TESForm | virtual | 
  | currentTextureSelect | RE::TESWaterForm |  | 
  | data | RE::TESWaterForm |  | 
  | FindInFileFast(TESFile *a_mod) | RE::TESForm | virtual | 
  | FinishLoadGame(BGSLoadFormBuffer *a_buf) | RE::TESForm | virtual | 
  | Flag enum name | RE::TESWaterForm |  | 
  | flags | RE::TESWaterForm |  | 
  | formFlags | RE::TESForm |  | 
  | formID | RE::TESForm |  | 
  | formType | RE::TESForm |  | 
  | FORMTYPE | RE::TESWaterForm | inlinestatic | 
  | frequencyX | RE::TESWaterForm |  | 
  | frequencyY | RE::TESWaterForm |  | 
  | fullName | RE::TESFullName |  | 
  | gain | RE::TESWaterForm |  | 
  | GetAllForms() -> std::pair< BSTHashMap< FormID, TESForm * > *, std::reference_wrapper< BSReadWriteLock >> | RE::TESForm | inlinestatic | 
  | GetAllFormsByEditorID() -> std::pair< BSTHashMap< BSFixedString, TESForm * > *, std::reference_wrapper< BSReadWriteLock >> | RE::TESForm | inlinestatic | 
  | GetAttackDamage() const | RE::TESAttackDamageForm | virtual | 
  | GetDangerous() const override | RE::TESWaterForm | virtual | 
  | GetDescriptionOwnerFile() const | RE::TESForm | virtual | 
  | GetFile(std::int32_t a_idx=-1) const | RE::TESForm | inline | 
  | GetFormDetailedString(char *a_buf, std::uint32_t a_bufLen) | RE::TESForm | virtual | 
  | GetFormEditorID() const | RE::TESForm | virtual | 
  | GetFormFlags() const noexcept | RE::TESForm | inline | 
  | GetFormID() const noexcept | RE::TESForm | inline | 
  | GetFormType() const noexcept | RE::TESForm | inline | 
  | GetFullName() const | RE::TESFullName | virtual | 
  | GetFullNameLength() const | RE::TESFullName | virtual | 
  | GetGoldValue() const | RE::TESForm |  | 
  | GetIgnoredBySandbox() const | RE::TESForm | virtual | 
  | GetKnown() const | RE::TESForm | virtual | 
  | GetMustUpdate() const | RE::TESForm | virtual | 
  | GetName() const | RE::TESForm |  | 
  | GetObjectTypeName() const | RE::TESForm | virtual | 
  | GetObstacle() const | RE::TESForm | virtual | 
  | GetOnLocalMap() const | RE::TESForm | virtual | 
  | GetPlayable() const | RE::TESForm | virtual | 
  | GetRandomAnim() const | RE::TESForm | virtual | 
  | GetRefCount() const | RE::TESForm | virtual | 
  | GetSavedFormType() const | RE::TESForm | virtual | 
  | GetTextForParsedSubTag(const BSFixedString &a_tag) const | RE::TESForm | virtual | 
  | GetWeight() const | RE::TESForm |  | 
  | HasVMAD() const | RE::TESForm |  | 
  | HasWorldModel() const noexcept | RE::TESForm |  | 
  | imageSpace | RE::TESWaterForm |  | 
  | InGameFormFlag enum name | RE::TESForm |  | 
  | inGameFormFlags | RE::TESForm |  | 
  | InitializeData() override | RE::TESWaterForm | virtual | 
  | RE::InitializeDataComponent() override | RE::TESForm | virtual | 
  | RE::TESFullName::InitializeDataComponent() override | RE::TESFullName | virtual | 
  | RE::TESAttackDamageForm::InitializeDataComponent() override | RE::TESAttackDamageForm | virtual | 
  | InitItem() | RE::TESForm | inline | 
  | InitItemImpl() override | RE::TESWaterForm | virtual | 
  | InitLoadGame(BGSLoadFormBuffer *a_buf) | RE::TESForm | virtual | 
  | Is(FormType a_type) const noexcept | RE::TESForm | inline | 
  | Is(Args... a_args) const noexcept requires(std | RE::TESForm | inline | 
  | IsAmmo() const noexcept | RE::TESForm | inline | 
  | IsArmor() const noexcept | RE::TESForm | inline | 
  | IsBook() const noexcept | RE::TESForm | inline | 
  | IsBoundObject() const | RE::TESForm | virtual | 
  | IsDeleted() const noexcept | RE::TESForm | inline | 
  | IsDynamicForm() const noexcept | RE::TESForm | inline | 
  | IsFormTypeChild(FormType a_type) | RE::TESForm | virtual | 
  | IsGold() const noexcept | RE::TESForm | inline | 
  | IsHeadingMarker() const | RE::TESForm | virtual | 
  | IsIgnored() const noexcept | RE::TESForm | inline | 
  | IsInitialized() const noexcept | RE::TESForm | inline | 
  | IsKey() const noexcept | RE::TESForm | inline | 
  | IsLockpick() const noexcept | RE::TESForm | inline | 
  | IsMagicItem() const | RE::TESForm | virtual | 
  | IsNot(FormType a_type) const noexcept | RE::TESForm | inline | 
  | IsNot(Args... a_args) const noexcept requires(std | RE::TESForm | inline | 
  | IsNote() const noexcept | RE::TESForm | inline | 
  | IsObject() const | RE::TESForm | virtual | 
  | IsParentForm() | RE::TESForm | virtual | 
  | IsParentFormTree() | RE::TESForm | virtual | 
  | IsPlayer() const noexcept | RE::TESForm | inline | 
  | IsPlayerRef() const noexcept | RE::TESForm | inline | 
  | IsSoulGem() const noexcept | RE::TESForm | inline | 
  | IsWater() const | RE::TESForm | virtual | 
  | IsWeapon() const noexcept | RE::TESForm | inline | 
  | lacunarity | RE::TESWaterForm |  | 
  | linearVelocity | RE::TESWaterForm |  | 
  | Load(TESFile *a_mod) override | RE::TESWaterForm | virtual | 
  | LoadEdit(TESFile *a_mod) | RE::TESForm | virtual | 
  | LoadGame(BGSLoadFormBuffer *a_buf) | RE::TESForm | virtual | 
  | LoadObjectBound(TESFile *a_mod) | RE::TESForm | virtual | 
  | LoadPartial(TESFile *a_mod) | RE::TESForm | virtual | 
  | LookupByEditorID(const std::string_view &a_editorID) | RE::TESForm | inlinestatic | 
  | LookupByEditorID(const std::string_view &a_editorID) | RE::TESForm | inlinestatic | 
  | LookupByID(FormID a_formID) | RE::TESForm | inlinestatic | 
  | LookupByID(FormID a_formID) | RE::TESForm | inlinestatic | 
  | materialType | RE::TESWaterForm |  | 
  | needUpdate | RE::TESWaterForm |  | 
  | noiseTextureData | RE::TESWaterForm |  | 
  | noiseTextures | RE::TESWaterForm |  | 
  | octaves | RE::TESWaterForm |  | 
  | pad074 | RE::TESWaterForm |  | 
  | pad0A | RE::TESAttackDamageForm |  | 
  | pad0BA | RE::TESWaterForm |  | 
  | pad0BC | RE::TESWaterForm |  | 
  | pad0C | RE::TESAttackDamageForm |  | 
  | pad1B | RE::TESForm |  | 
  | pad1C | RE::TESForm |  | 
  | pad1F4 | RE::TESWaterForm |  | 
  | pad239 | RE::TESWaterForm |  | 
  | pad23A | RE::TESWaterForm |  | 
  | pad23C | RE::TESWaterForm |  | 
  | pad41 | RE::TESWaterForm |  | 
  | pad42 | RE::TESWaterForm |  | 
  | placeableAutoWater | RE::TESWaterForm |  | 
  | placeableLODWater | RE::TESWaterForm |  | 
  | QAvailableInGame() const | RE::TESForm | virtual | 
  | QHasCurrents() const | RE::TESForm | virtual | 
  | QIsLODLandObject() const | RE::TESForm | virtual | 
  | RemoveChange(std::uint32_t a_changeFlags) | RE::TESForm | virtual | 
  | resetNoiseTextures | RE::TESWaterForm |  | 
  | Revert(BGSLoadFormBuffer *a_buf) | RE::TESForm | virtual | 
  | RTTI | RE::TESWaterForm | inlinestatic | 
  | SaveGame(BGSSaveFormBuffer *a_buf) | RE::TESForm | virtual | 
  | SaveObjectBound() | RE::TESForm | virtual | 
  | SetAltered(bool a_set) | RE::TESForm | virtual | 
  | SetDelete(bool a_set) | RE::TESForm | virtual | 
  | SetFormEditorID(const char *a_str) | RE::TESForm | virtual | 
  | SetFormID(FormID a_id, bool a_updateFile) | RE::TESForm | virtual | 
  | SetOnLocalMap(bool a_set) | RE::TESForm | virtual | 
  | sourceFiles | RE::TESForm |  | 
  | RE::TES_HEAP_REDEFINE_NEW() | RE::BaseFormComponent |  | 
  | RE::TESFullName::TES_HEAP_REDEFINE_NEW() | RE::BaseFormComponent |  | 
  | RE::TESAttackDamageForm::TES_HEAP_REDEFINE_NEW() | RE::BaseFormComponent |  | 
  | texScroll | RE::TESWaterForm |  | 
  | waterShaderMaterial | RE::TESWaterForm |  | 
  | waterSound | RE::TESWaterForm |  | 
  | waterWeatherControl | RE::TESWaterForm |  | 
  | ~BaseFormComponent() | RE::BaseFormComponent | virtual | 
  | ~TESAttackDamageForm() override | RE::TESAttackDamageForm |  | 
  | ~TESForm() override | RE::TESForm |  | 
  | ~TESFullName() override | RE::TESFullName |  | 
  | ~TESWaterForm() override | RE::TESWaterForm |  |