#include <TESImageSpace.h>
◆ bloomBlurRadius
| float RE::ImageSpaceBaseData::HDR::bloomBlurRadius |
◆ bloomScale
| float RE::ImageSpaceBaseData::HDR::bloomScale |
◆ bloomThreshold
| float RE::ImageSpaceBaseData::HDR::bloomThreshold |
◆ eyeAdaptSpeed
| float RE::ImageSpaceBaseData::HDR::eyeAdaptSpeed |
◆ eyeAdaptStrength
| float RE::ImageSpaceBaseData::HDR::eyeAdaptStrength |
◆ receiveBloomThreshold
| float RE::ImageSpaceBaseData::HDR::receiveBloomThreshold |
◆ skyScale
| float RE::ImageSpaceBaseData::HDR::skyScale |
◆ sunlightScale
| float RE::ImageSpaceBaseData::HDR::sunlightScale |
◆ white
| float RE::ImageSpaceBaseData::HDR::white |
The documentation for this struct was generated from the following file: