CommonLibSSE (powerof3)
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#include <PlayerCharacter.h>
Public Attributes | |
BSTArray< UnkValue > | unk00 |
BSTArray< UnkValue > | unk18 |
std::uint64_t | unk30 |
std::uint64_t | unk38 |
std::uint64_t | unk40 |
std::uint64_t RE::PlayerCharacter::Data928::unk30 |
std::uint64_t RE::PlayerCharacter::Data928::unk38 |
std::uint64_t RE::PlayerCharacter::Data928::unk40 |