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CommonLibSSE (powerof3)
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#include <HeldStateHandler.h>
Public Member Functions | |
| ~HeldStateHandler () override | |
| virtual void | UpdateHeldStateActive (const ButtonEvent *a_event) |
| virtual void | SetHeldStateActive (bool a_flag) |
Public Member Functions inherited from RE::PlayerInputHandler | |
| virtual | ~PlayerInputHandler () |
| virtual bool | CanProcess (InputEvent *a_event)=0 |
| virtual void | ProcessThumbstick (ThumbstickEvent *a_event, PlayerControlsData *a_data) |
| virtual void | ProcessMouseMove (MouseMoveEvent *a_event, PlayerControlsData *a_data) |
| virtual void | ProcessButton (ButtonEvent *a_event, PlayerControlsData *a_data) |
| bool | IsInputEventHandlingEnabled () const |
| void | SetInputEventHandlingEnabled (bool a_enabled) |
Public Attributes | |
| bool | heldStateActive |
| bool | triggerReleaseEvent |
| std::uint16_t | pad12 |
| std::uint32_t | pad14 |
Public Attributes inherited from RE::PlayerInputHandler | |
| bool | inputEventHandlingEnabled |
| std::uint8_t | pad09 |
| std::uint16_t | pad0A |
| std::uint32_t | pad0C |
Static Public Attributes | |
| static constexpr auto | RTTI = RTTI_HeldStateHandler |
Static Public Attributes inherited from RE::PlayerInputHandler | |
| static constexpr auto | RTTI = RTTI_PlayerInputHandler |
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override |
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virtual |
Reimplemented in RE::AttackBlockHandler.
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virtual |
Reimplemented in RE::AttackBlockHandler.
| bool RE::HeldStateHandler::heldStateActive |
| std::uint16_t RE::HeldStateHandler::pad12 |
| std::uint32_t RE::HeldStateHandler::pad14 |
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inlinestaticconstexpr |
| bool RE::HeldStateHandler::triggerReleaseEvent |